Hex Shards of Fate consists of 6 sets, with the developers, Hex Entertainment, aiming to release one set every 4 months. Every “even” set (meaning HEX’s 8th, 10th, 12th, etc. sets) will cause the oldest two sets to rotate out of the Standard Constructed format. Every “odd” set (meaning HEX’s 7th, 9th, 11th, etc. sets) will rotate the Gems instead. Two sets always form a Limited block, so during "odd" sets, Limited requires packs of the latest "odd" set only and during "even" sets, it requires packs from both the latest "odd" set and the latest "even" set.
- 1 Set 1: Shards of Fate
- 2 Set 2: Shattered Destiny
- 3 Set 3: Armies of Myth
- 4 Set 4: Primal Dawn
- 5 Set 5: Herofall
- 6 Set 6: Scars of War
- 7 Set 7: Frostheart
Shards of Fate is the first set in the game, and consists of over 350 PvP cards (113 commons, 99 uncommons, 106 rares, and 23 legendary cards) and around 300 PvE cards. It was released with the launch of the Alpha and Beta versions.
The set has a focus on Orcs, Humans, Shin'Hare and the Dwarves. All the other main races are present in this set, however only play a minor role. The missing races, Vennen, Coyotle and the Necrotic are supported by cards from Set 2. They were finally given a focus in set 3, where they play the leading role.
Shattered Destiny is the second set in Hex. It was released, after much delays, on the 10th of December 2014. It expands on Set 1 focusing on the Dwarves, Humans, Orcs and the Shin'Hare, whilst giving a small power up to the other races as well. Shattered Destiny was also the first set to introduce troops with two sockets available for gems.
- 248 new cards (93 commons, 66 uncommons, 71 rares, and 18 legendary cards)
- Five new champions
- Dual Shards
- Dual Sockets
- New keywords: Tunneling, Lethal, and Skyguard
All of these are fully explained in our Shattered Destiny page.
Armies of Myth is the third set in Hex Shards of Fate. It was launched on the 21st of July 2015. Armies of Myth was the beginning of a new block in the two-set rotation for Hex. It focused on the other four races not touched on in the first two sets: Necrotic, Elves, Vennen, and Coyotle. Armies of Myth introduced the pseudo-mechanic of Spider Eggs, the trademark of the Vennen. Many Vennen cards generate spider eggs which are shuffled into an opponents deck. Whenever an opponent draws a Spider Egg or has it buried from their deck, it hatches, granting the Vennen player a 1/1 unblockable Spiderling. When coupled with bury effects, the effect can spiral out of control rapidly, causing a flood of Spiders to hit the board. A more deadly version of the Spiderling is available in the Terrorantula generated from Terrorantula eggs created by Phenteo, the Brood Priest
- 250 new cards (100 commons, 60 uncommons, 72 rares, and 18 legendary cards)
- New Keywords: Shift, Prophecy, Allegiance
- 20 new champions
- New Starter decks
- New Equipment (PvE)
- Chest Opening
- Extended Art and Star Dust
- Google Authenticator
To celebrate the release of Armies of Myth, Hex provided two new AA cards, Brightmoon Brave and Duplicitous Duke. The Brightmoon Brave AA card was a participation prize from tournaments. Duplicitous Duke was gained from winning tournaments - 5 wins in Sealed Gauntlet, Top 1 from 8 person queue, 4-0 and 3-1 wins from Daily Sealed tournament and by getting 3 or 4 wins from the July VIP tournaments.
Primal Dawn is the fourth card set in Hex Shards of Fate. Successfully launched on the 26th of April 2016, this set servers as an expansion to Armies of Myth whilst also providing minor upgrades to the core races from Shattered Destiny and Shards of Fate. Primal Dawn was the 2nd set in the Armies of Myth block and continued the focus on the races Armies of Myth centered on: Coyotle, Vennen, Elves, and Necrotic.
- Two new keywords: Empower, and Enthralled
- 6 new champions
- 352 new cards (100 commons, 60 uncommons, 72 rares, and 18 legendary PvP cards)
- 105 new PvE equipment
- New tournament format
- 7 new sleeves
The release celebration for Primal Dawn started on Friday the 29th of April, 10AM Pacific, 19:00 CEST and lasts until the 2nd of May 9:59am PDT. Playing tournaments during the release celebration gifted players an AA version of Force of the Tomb for participating and the AA version of Lightning Skyhunter for winning a tournament.
Herofall is the fifth card set in Hex Shards of Fate. Successfully launched on the 7th of September 2016. The theme of this set is heavily linked to two major pieces of lore.
The first is the death of Prince Talysen suspected to be at the hands of the underworld, and the subsequent declaration of war by the Ardent Alliance on the Underworld.The second is the attack on the sacred Orc city of Ayotochi by the Vennen.
Herofall was the first set in the new Herofall block and also featured a new rotation of gems which impacted the metagame significantly due to the loss of Wild's Spellshield gem and Ruby's Direct Damage gem. Additionally, it also featured a handful of new mechanics, including Scrounge, Assault, Valor, and the Underworld's Dreadlings.
- 275 new cards (120 commons, 60 uncommons, 77 rares, and 18 legendary cards)
- 4 new keywords, 2 of which are faction-specific: Assault, Scrounge, Valor and Dreadlings
- 20 new Champions
- 20 completely new gems
The release celebration for Herofall started on the 9th of September 2016 at 19:00 CEST and lasted until the following Monday (12th) at 19:00. During the celebration two alternative art (AA) cards were added to the limited tournament prize pool.
- Waylay AA as a participation prize
- Swampwater Recluse AA as a win prize, (5 wins in Gauntlet or 1st play in Competitive Draft).
Scars of War is the sixth card set in Hex Shards of Fate. Successfully released on the 28 of February 2017. The set advances the story of Set 5 and focuses on the war between the Ardent and Underworld. Scars of War is the second set in the Herofall block and focuses on the Ardent retaliation against the Underworld due to the murder of Prince Talysen, as well as his subsequent resurrection as Prince Zakkaz. Scars of War is unique because it signaled the beginning of Hex's first Set rotation, causing Shards of Fate and Shattered Destiny cards to no longer be legal in the Standard format. It features a handful of new mechanics, including Conscript, Mobilize, and Diligence.
- 276 new cards (111 commons, 70 uncommons, 79 rares, and 16 legendary cards)
- 3 new keywords: Conscript, Mobilize, and Diligence
- 4 new Champions
The release celebration for Scars of War started on the 3rd of March, 2017 at 10 AM Pacific and lasted until the following Monday (6th) at 10 AM pacific. Due to technical issues, a second release event was held from the 17th of March, 2017 at 10 AM Pacific until the 20th of March at the same time.
During the celebrations two alternative art (AA) cards were added to the limited tournament prize pool.
- Inkheart Infuser AA as a participation prize
- Llama Herder AA as a win prize, (5 wins in Gauntlet or 3 wins in Competitive Draft).
Set 7: Frostheart is the seventh card set in Hex Shards of Fate. First announced at the 2th of July 2017, the Set revolves around the Frost Ring Arena and Hogarth’s struggle to escape its icy clutches.